CKEditor
Wisej.Web.Ext.CKEditor.CKEditor
Namespace: Wisej.Web.Ext.CKEditor
Assembly: Wisej.Web.Ext.CKEditor (3.2.0.0)
CKEditor (formerly FCKeditor) is an open source WYSIWYG text editor designed to bring common word processor features directly to web pages, simplifying their content creation. from: http://ckeditor.com/
public class CKEditor : Widget
Constructors
CKEditor()

Properties
BaseUrl

String: Returns or sets the base url for the CKEditor installation
DefaultFontNames

String[]: Returns the default buttons to show in the toolbar.
ExternalPlugins

ExternalPlugin[]: Collection of external (local) plugins to register with the CKEditor control. (Default: null
)
FontNames

String[]: Returns or sets the font names to display in the toolbar.
InitScript

String: Overridden to create our initialization script.
Options

Object: Returns or sets the CKEDITOR.config to use for this instance of the editor: CKEDITOR. Use the toolbar configuration tool at index and copy the json into the Options definition.
Packages

List<Package>: Overridden to return our list of script resources.
ReadOnly

Boolean: Returns or sets whether the user can interact with the editor. (Default: False
)
ShowFooter

Boolean: Shows or hides the footer panel. (Default: True
)
ShowToolbar

Boolean: Shows or hides the toolbar panel. (Default: True
)
Text

String: Returns or sets the HTML text associated with this control. (Default: ""
)
Methods
DisableCommand(command)

Disables the specified command on the toolbar.
EnableCommand(command)

Enables the specified command on the toolbar.
ExecCommand(command, argument)

Executes commands to manipulate the contents of the editable region.
argument
For commands which require an input argument (such as insertImage, for which this is the URL of the image to insert), this is a string providing that information. Specify null if no argument is needed.
Most commands affect the document's selection (bold, italics, etc.), while others insert new elements (adding a link) or affect an entire line (indenting). When using contentEditable, calling execCommand() will affect the currently active editable element.
Update()

Events
Command

CommandEventHandler Fired after the editor executes a command.
LinkClicked

LinkClickedEventHandler Fired after a link is clicked in the editor.
Last updated
Was this helpful?